So you believe you're now an exprt at the 8 Player Expanse Pack. That doesn't mean you're an expert at Realm Warfare!
Introducing the 8 Player Expanse Pack's Game Cards!
Game Cards are intended to increase the difficulty of any Realm Warfare game by adding new options, features, additions, and even items!
Players can now combat opponets succumb by weather, pay the consequences of using dangerous magical items, fight monsters, and allow their Queen characters to use special abilities!
Combine with the 4 Player Starter Pack's Game Cards for a Realm Warfare's gaming experience like no other!
Mastering the Starter Pack was only the beginning. Mastering the Expanse Pack's Game Cards will be a fight for survival!
Realm Warfare's Game Cards are sold seperately.
Search This Blog
Saturday, July 11, 2009
Thursday, July 9, 2009
The Grey Cards-Monster Mayhem

Outrun Unicorns, battle Minotaurs, pits strengths against Cave Snakes, trade fire with Dragons, and many others.
No heroes' trial is complete until they have tested themselves against the Monsters of Grathmordath!
The Orange Cards-Queen's Conflicts

Things just now got to be more interesting! With the Queen's cards players can now access special abilities in their Queen characters to move, block, and attack!
Fire lightening, move twice, or reverse damage all on your way to victory.
Your Queen character's new-found abilities could decide the outcome of a battle, or seal it!
The Purple Cards-Cursed Items

But what about their army's pieces?
Cursed cards offer similar advantages to player's army pieces... for a price!
Allow Rooks to fire shots of power and then live in the shoes of a Pawn. Or, have a Bishop become invincible for a turn or two just to be stuck for another turn or two. Knights can even use magic... to the cost of their own demise!
Your army's pieces craved the power of the King characters and now they have it... and all the consequences that follow!
The Cyan Cards-War Weather

Gain advantages over your enemies in times of calamity in your own land and use it to your advantage over any invading enemies!
Turn an underground cave-in into a victory, a whirlwind into a defense, or a micro-burst into a sudden retaliation! Victory can be only a storm cloud away.
Subscribe to:
Posts (Atom)